John Blake

Nature: Guardian

Demeanor: Rebel

Clan: Tremere

Generation: 10th

Haven: Warehouse

Concept: Bodyguard

Physical: Str 3, Dex 3, Sta 2

Social: Cha 2, Man 2, App 2

Mental: Per 3, Int 4, Wit 3

Talents: Alertness 2, Athletics 1, Brawl 2, Dodge 3, Streetwise 1

Skills: Drive 1, Firearms 2, Melee 2, Security 1, Stealth 2

Knowledges: Bureaucracy 1, Computers 2, Finance 1, Investigation 2, Law 1, Linguistics (French) 1, Occult 3, Science 2

Disciplines: Auspex 2, Dominate 1, Thaumaturgy 1

Backgrounds: Resources 2, Generation 3, Contacts 2

Virtues: Conscience 2, Self-control 4, Courage 4

Humanity 6

Willpower 4

Merits: Silence, Daredevil

Background: John was appended to the roster of the Clan Tremere in the 1930's, but kept in a Chantry until recently. He remebers the world as it was, and is occasionaly anachronistic. he has set up a small private investigator's firm speciallising in paranormal cases, and uses the information thus gained to further the aims of the Clan.