John Blake
Nature: Guardian
Demeanor: Rebel
Clan: Tremere
Generation: 10th
Haven: Warehouse
Concept: Bodyguard
Physical: Str 3, Dex 3, Sta 2
Social: Cha 2, Man 2, App 2
Mental: Per 3, Int 4, Wit 3
Talents: Alertness 2, Athletics 1, Brawl 2, Dodge 3, Streetwise 1
Skills: Drive 1, Firearms 2, Melee 2, Security 1, Stealth 2
Knowledges: Bureaucracy 1, Computers 2, Finance 1, Investigation 2, Law 1, Linguistics (French) 1, Occult 3, Science 2
Disciplines: Auspex 2, Dominate 1, Thaumaturgy 1
Backgrounds: Resources 2, Generation 3, Contacts 2
Virtues: Conscience 2, Self-control 4, Courage 4
Humanity 6
Willpower 4
Merits: Silence, Daredevil
Background: John was appended to the roster of the Clan Tremere in the 1930's, but kept in a Chantry until recently. He remebers the world as it was, and is occasionaly anachronistic. he has set up a small private investigator's firm speciallising in paranormal cases, and uses the information thus gained to further the aims of the Clan.